Posts

Showing posts with the label farm

Prismarine Factory

Image
  The Prismarine Factory is located over a former Ocean Monument just south of West Elthon Fishing Village. It is accessible via rail or the Nether. It is the largest factory that J and I built together. We crated a perimeter around an Ocean Monument, drained the water using slime block flying machines and then sponges. It originally used a long-bay set-up to spawn the Guardians, but I later changed it to a smaller four-pod system that can be turned on and off from the control tower. The internal wall design is based on Guardfall from the Hermitcraft server. The Factory at night from above. The spawn pods from below. The control tower and sorting system. Items come up through the middle of the tower and are visible in the glass. A view of the spawn pods through the floor of the control tower. You can see the target zones below each pod. Drops from the Guardians are collected via this hopper minecart system. The rails extend all the way under the floor of the target zones. They...

The World Engine

Image
 I built a basic Raid Farm out in the North Grisnor Sea in late 2021, following LogicalGeekBoy's tutorial . It was fairly bare bones, and since the primary loot gained from the farm was emeralds, I thought some kind of alien mining device built around it would be cool, so I took inspiration from the World Engine from Man of Steel and took to pen and paper.               Hand drawn and grid concepts of the final design. "Legs" in progress. Top platform in progress. Overview in progress. Completed World Engine at sunset.   The base island where the 'laser' is penetrating. It also hides the false village and sorting system. The blue flame is supposed to be destruction from the alien laser, the mottled stone ground also prevents mob spawning. Sorting system. Water elevator on the right takes the player up into the main grinding room. The 'laser' and energy rings. The laser is actually a water elevator for the player from the sorting system. ...