The World Engine

topographical view of world engine

 I built a basic Raid Farm out in the North Grisnor Sea in late 2021, following LogicalGeekBoy's tutorial. It was fairly bare bones, and since the primary loot gained from the farm was emeralds, I thought some kind of alien mining device built around it would be cool, so I took inspiration from the World Engine from Man of Steel and took to pen and paper.

hand drawn concept              grid design
Hand drawn and grid concepts of the final design.

world engine in progress 1
"Legs" in progress.

in progress 2
Top platform in progress.

in prgress 3
Overview in progress.

completed at sunset
Completed World Engine at sunset.
 
island
The base island where the 'laser' is penetrating. It also hides the false village and sorting system. The blue flame is supposed to be destruction from the alien laser, the mottled stone ground also prevents mob spawning.

Sorting system. Water elevator on the right takes the player up into the main grinding room.

detail of laser
The 'laser' and energy rings. The laser is actually a water elevator for the player from the sorting system.

grinding chamber
Grinding chamber. The player uses a looting sword to kill the Pillagers. The boats protect the player from attacks from summoned Vexes.

grinding chamber
A second view of the grinding chamber. The system collects the loot and dispenses it outside down to the island below, where the sorting system resides.

upper room
Upper Room. At present this is just decorative. The glass is tinted and lets no light in.

hood underside
The underside of one of the four hood corners. It's mean to be a sort of verisimilitude of a thruster.